

American/Sign/Language.
American/Sign/Language.
I believe the reason it happened, in short, is that Take2 (the publisher) were really obsessed with the release being a surprise, at the cost of far too much.
For one, this meant that basically every job listing for the game never described what the game you’d even work on was. Most of the devs they got were juniors who:
For two, it meant that a lot of management roles were taken up by people from Take2 to enforce the secrecy (who also saw KSP as having franchise potential, but that’s a rant for another day). Few of them intimately understood what makes us dorky nerds enthusiastic about KSP.
This is also part of the reason they avoided talking to the KSP1 devs; they were afraid of some of them even hinting that a sequel was in the works. As to why they continued to not talk to them after announcing the game I’m not sure. Perhaps they were afraid they’d tell the uncomfortable truth that the game was making the same development mistakes as KSP1 and more.
As someone who’s used both, I’d have a strong preference for Odin over Rust if it were at a stable 1.0 release. As it stands now (or, at least, when I used it), Odin is very much in flux. Spend enough time with the language, and you’ll either find a bug with the compiler or the semantics will change after you update.
That said, it would be my favorite without those problems. It is a really simple language in a good way. There’s no fancy language features that are just syntax sugar (well except maybe context, but I find that to be actually convenient). You can understand everything in an afternoon if you are already familiar with programming in other languages. Rust is pretty much the opposite in all of these reguards.
Rust also has the benefit of being pretty recognizable at this point, so if you say your project is in Rust then people will know what that means, unlike Odin. More “resume-able” in a way.
So, in short:
Usually whan people make this argument with BG3 as evidence it comes with the implicit assumption that Larian is a AA developer, not a AAA one. I haven’t done enough research on what constitutes AAA vs AA and where Larian fits in that so I don’t know if that’s reasonable, but that’s the argument.
While I do agree that math gets much easier with interest, and that it gets more interesting the further you get into it, and that math is inherently beautiful, etc. I feel this argument has to fall flat to people who don’t already agree. It’s the education equivalent of when someone says they couldn’t get into an anime and then the fans tell them ‘oh it gets really good around season 9’. You could be completely correct, as you are here, but it’s utterly unconvincing if you don’t already “know.”
To be fair, I think this is mostly a problem with math curricula. Math classes up through high school and early college seem to focus on well trodden solutions to boring problems, and at some (far too late) point it flips around to being creative solutions to interesting problems. I think this could be fixed eventually, but such is the system we have now.
I’ve seen the occasional post here on lemmy making this point. I don’t see anything factually wrong in saying she’d likely keep status quo or even make it worse. But when I see this said the one thing that I always wonder is never addressed:
How would the outcome be better if you voted against her?
Like, I have to imagine that someone making this argument thinks Trump would improve the situation. Because if that isn’t the case, then this is not a decision I’m making at the voting booth, so saying she’d continue genocide as a reason to vote against her falls flat (and, if you’re wondering, is why people are quick to downvote this argument). Is the hope that Trump will see the artillery shells sent to isreal as “librul policy” and axe it on that basis? Or that he’ll do such a bad job that he’ll get assassinated/arrested/overthrown? Something else entirely?
Enlighten me, because I can’t envision Trump making anything better.
I wouldn’t say that it’d be strictly impossible, however if it can be done then it would come at a considerable cost to useability, versatility, etc.
One adjacent concept that comes to mind is the use of the :visited
CSS tag to extract a user’s browsing habits. I remember seeing a demonstration of this where an “are you human” captcha was shown but the choice of image in each box was controlled by the :visited
tag. I can’t find that post, but this medium article demonstrates a similer concept. There are mitigations to this luckily, but a fullproof solution would be to remove the tag’s functionality altogether, which would make certain websites (like the one we’re on right now!) much more inconvenient to use.
It seems trivial to me for a website to detect user behaviors that indicate the use of an adblocker. For example, if a request for a page is immediately followed by a request for a video on that page, rather than after 5-60 seconds, then they’re likey using an adblocker. If there is an ad placed between two paragaphs in an article, but two distant paragraphs are visible at the same time, it is more likely (although not guaranteed) that they are using an adblocker. If a user triggers an abnormal amount of those heuristics then they get flagged as an adblocking user.
The thing that finally got businesses to finally get off IE wasn’t from the browser being worse than every other option. Heck, it wasn’t even because it was a decrepit piece of software that lost it’s former market dominance (and if anything businesses see that as a positive, not a negative).
What finally did that was microsoft saying there won’t be any security updates. That’s what finally got them off their ass; subtly threatening them with data breaches, exploits, etc. if they continue to use it. I don’t see google doing this anytime soon, at least not without a “sequel” like microsoft had with edge.
Not really an answer to the question, but does anyone else think that the phrases “take a shit” and “give a shit” seem swapped? You say you’re gonna take a shit when you are giving one to the toilet, and you say you don’t give a shit when you are unwilling to take shit.
I’m not super familiar with the details of either (as I’ve gotten so used to the AUR having everything I might want), but I can say with some confidence that snap was rolled out in a way that doesn’t do it any favors.
I have an old laptop that I occasionally boot into to do some stuff, but not super often. After an update, it appeared as though Firefox had forgotten everything; I wasn’t logged in, default start page, all settings reset, etc. I was super confused and mildly annoyed, but I set everything back up anyways. Then a bit later I ran Firefox again and it opened to what it was before the update??? Then I realized there were two installs, one apt and the other snap, and the latter was installed without my permission (or knowledge, maybe apt said in one of its 10k lines it spits out that ‘btw here’s a snap package’ that I was somehow supposed to notice).
I find containerized packages really nice for things that are very dependant on how the system is setup but are unlikely to get updated if that system changes (either by me not updating it or it just going unmaintained). Firefox is not that though.
If you are to believe that Reddit is setting the API pricing as high as proposed to eliminate 3rd party apps, rather than to recoup costs of allowing their existence (which I wouldn’t put it past them to lie like that to make it sound more palletteable), then it’s reasonable to believe Apollo’s existence doesn’t cost them 20M$. In fact I’d be surprised if it even costs them the 10M$ figure because Reddit’s reaction implies a number that high must be extortion.
From seeing discussions among those Zelda fans (which to be clear I am not one), the issue is that the mainline games are now a completely different genre, but treated as though it’s the natural progression of the series.
The classic zelda games are primarily puzzle games, with a little bit of combat and intricate hand-crafted exploration to spice it up a bit. The modern zelda games (BOTW & TOTK) are exploration games with puzzles to spice it up. If you were a classic zelda fan, the niche genre you loved used to have regular releases by a major developer and now doesn’t.
Plus, there’s a “all my homies hate skrillex” effect here; the series is massively more popular now, but the newcomers have a different idea of what makes a zelda game a zelda game. By sheer numbers they dominate a community that is now reshaped by their presence. In other words the zelda fan community is itself a different genre.
For what it’s worth, I haven’t played that much of the series. Link to the Past I didn’t care much for, Links Awakening (new one) I honestly hated, and BOTW I liked but had a couple issues with. All I’ve written above is based on passively seeing a bunch of discussion.