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RIP @riot
July 29th, 2023 - June 30th, 2025

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  • 38 Comments
Joined 6 months ago
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Cake day: June 9th, 2025

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  • I started out using Boost For Lemmy, but have been using Interstellar for the last 4 months, because it supports Lemmy, PieFed and Mbin accounts.

    Also, a recent feature, which I really like - When I go into the comment section of a post, I’ll see comments from across multiple communities, even ones I’m not a part of. Makes the fediverse feel more alive. It’s not just from cross-posts either afaict, and it’s not always perfect (Sometimes you’ll get a few comments on a post that are not related to it at all). But even then it’s still cool for discoverability of different communities!

    Anyway, I thought I’d never leave Boost, but I’m Interstellar all the way for now and in the foreseeable future. Free and open-source, and apparently available for Android, Linux, and Windows devices, although I only use it on Android.


  • https://store.steampowered.com/app/3376080/The_Leviathans_fantasy/

    Recently, we have been in continuous communication with Steam Support regarding the duration of our game’s free promotion. The support team has also walked us through the potential drawbacks, advantages, and disadvantages of the free offering. Additionally, they assisted us in enabling the free access permission this past Monday morning; however, this free version remains hidden—as we still need to confirm the official launch time, it is currently not visible on the store page. […] It seems even the Steam team was unaware that, with the hidden free version active and the paid version not yet fully removed, users could still claim the free version directly via their Steam Wishlist. I only discovered this issue today myself. Immediately after learning about it, I sent a follow-up email to Steam Support to inform them of this situation and requested that they process refunds for players who purchased the game recently (after the unintended free access became available).

    To clarify: The original purpose of our free promotion is to ensure that players who have already purchased the game can continue to access the game’s ongoing updates. There are no hidden agendas or “conspiracy” behind this decision. We simply hope new players can enjoy the game, and existing players can benefit from sustained support.



  • I personally like it a lot more than Satisfactory currently, but that’s because my life is pretty stressful right now, and managing the conveyor belt spaghetti and machine connections is too tiresome for me at the moment.

    With The Planet Crafter you are striving to unlock buildings by raising your Terraformation Index, which is comprised of pressure, oxygen, heat and biomass. You do that by crafting and placing down various machines and buildings, but none of them are feeding each other like in Satisfactory. Instead you are out exploring, finding ores in the wild, in old bases, scattered crates, and raiding old, abandoned, crashed spaceships for resources and parts. There are no enemies in the game, so no combat and no weapons. Instead the challenge is to manage your oxygen, hunger, thirst, and various environmental hazards like meteors and weather events.

    As you raise your Terraformation Index you’ll start seeing your planet change in flora and atmosphere, which is such a cool experience! New areas will be unlocked by you heating up the planet, which will introduce new resources. I just can’t recommend this game enough. I think it’s definitely worth the full price, but based on previous sales, my guess is that it’ll go on sale again within a month, around 40% off, if they stick to the pattern. I also really appreciate their pricing structure for DLC, which is just a new planet to start out on (Base game has 2 different planets to choose from as your starter), at 8 euros. I ended up getting it, since only the player hosting the save file, needs to own it, in order for everyone in multiplayer to join in.



  • The Planet Crafter. I can’t believe how much fun my girlfriend, my friend and I are having with that game. When we first picked it up, I expected we might play it for a couple days, maybe enjoy it for a couple of weekends. But it has really turned into one of those obsessions that you get from games like Satisfactory, No Man’s Sky, Favtorio, etc., where the whole world just disappears around you, and a 7 hour session feels like 3 hours at most. This game has just perfectly straddled the line between challenging and relaxing for me.




  • I really can’t see where you’re coming from. I’m discovering and listening to loads of new albums every couple of months. Spotify is even pushing albums with their “pre-save” feature, where artists start a countdown for their album that’s about to drop, and you ‘pre-save’ it to your library, so you get a notification and have instant access, once the album drops.

    Your specific point about Hayley Williams also doesn’t make sense to me. I haven’t listened to much of her music, since it wasn’t really my cup of tea, but I have family members who love her music, and look forward to every album of hers.

    I agree that singles are more important than ever in a marketing sense, and that there are probably some artists that focus more on putting those out, than creating albums. But to say that albums are incredible rare is just straight up untrue in my experience. Plenty of artists are still making thematic albums and/or albums that tell a story.