• shiny_idea@aussie.zone
    link
    fedilink
    arrow-up
    20
    ·
    7 days ago

    I dug up the actual paper (Cook, 2004) and it turns out the bicycle was symmetrical… and, in fact, entirely virtual.

    The virtual bicycle used for simulation

    It’s a plot of a computer simulation, rather than records from a real-world physical experiment.

    A bicycle is composed of four rigid bodies: the two wheels, the frame, the front fork (the steering column). Each adjacent pair of parts is connected with a joint that allows rotation along a defined axis, and the wheels are connected to the ground by requiring that their lowest point must have zero height and no horizontal motion (no sliding).

    So the simulation has a lot of simplifications from reality, and the picture tells us more about the simulation model than it tells us about the real world. It is a pretty picture, though.

    Here’s the paper reference:

    Cook, M. 2004. It takes two neurons to ride a bicycle.

    (I couldn’t get it from the Cook’s Caltech site, but I found a copy elsewhere.)

      • Sims@lemmy.ml
        link
        fedilink
        arrow-up
        3
        ·
        edit-2
        5 days ago

        The fork is bend so the bike automatically counter-steers against gravity. As long as the speed is high and the wheels are spinning (centripetal/symmetry forces), it will tend to steer in a straight line. So the spinning wheel and the bend, makes the bike run upright. The bend has a name, but I forgot…