Have you played many of their original settings? I thought they’d be different. They’re all passingly interesting but haven’t really stuck in my head quite the same way
It’s kind of a ship of Theseus situation, the writing from early TES games (and the writers too I’m assuming) isn’t the same as later ones. Making a more approachable game comes with sacrifices too.
They also looked a wee bit different from Bethesda’s entries.
The fact that ‘Fallout’ 3/4 are in any way good after having been acquired by a different company and made in a different paradigm is a damn unicorn in the gaming world.
Probably helps that they got one of those worlds from another company
One of their games was made by another company entirely but now they’re making other worlds outside them
Have you played many of their original settings? I thought they’d be different. They’re all passingly interesting but haven’t really stuck in my head quite the same way
It’s kind of a ship of Theseus situation, the writing from early TES games (and the writers too I’m assuming) isn’t the same as later ones. Making a more approachable game comes with sacrifices too.
wait, which one?
The first Fallout game was made by Interplay and second one by Black Isle, Interplay’s in-house dev studio.
They also looked a wee bit different from Bethesda’s entries.
The fact that ‘Fallout’ 3/4 are in any way good after having been acquired by a different company and made in a different paradigm is a damn unicorn in the gaming world.
3 is a bit boring, but 4 did several things right.
Fallout