• Aielman15@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    2 days ago

    I honestly have no idea how I’d approach writing the script for a movie about Shadow of the Colossus. It’s one of the few games where the sense of discovery, wondering alone in a desolate landscape is such an integral part of the experience, that removing it and turning it into a movie would ruin the experience imho.

    I’m not hating on the movie before it even releases, mind you. I’m just saying that I certainly wouldn’t know how to do it, and that it seems, to me, an odd pick. Would 100% watch it if it’s good.

    • Skua@kbin.earth
      link
      fedilink
      arrow-up
      1
      ·
      2 days ago

      I think you could do a fair bit by following the priest and his soldiers that are chasing Wander more than the game did. He can provide exposition to the soldiers as they travel, seeing more and more pillars of light in the distance as they do so. Have some banter along the way to get us to like one or two or the soldiers as well. Play up this party’s protagonist energy.

      In the meantime, let Wander talk to Dormin more. Dormin remains honest and helpful throughout the game, so I think you could easily add in concern for Wander and curioisity about why he’s doing what he is doing. “What a strange, fascinating little mortal. We do hope he knows what he’s doing.”

      I suppose you could probably only show maybe three colossus fights max, including the ending. Picking which ones get done in full would be tough. First one almost certainly has to be on the list. I think the giant flying serpent in the desert is probably the best one visually, so that’d be my other pick