Companies like valve, but not valve, they deserve criticism but not this one. They have worked and invested a lot in open source projects for compatibility with windows apps and graphics performance in general.
Since videogames are very popular nowadays, their work and active support is really valuable to attract and retain users.
Microsoft owns github and google run android. They have worked and invested a lot in open source projects except they do it only out of convenience and it’s just a fraction of what they actually do. Making proprietary software available for linux only extend companies reach.
Steam policies are against everything linux stand for. It’s a closed source third party launcher where they rent games under DRM and steal all sort of data while doing so. Valve created a small monopoly in wich videogames makers are abducted in routing their games through their useless launcher to get some visibility. They also abducted people to install their proprietary app to play certain games.
I’ve read it. Nothing prescribes a foss philosophy outside of Linux itself. Or for that matter a dickhead attitude to those who don’t subscribe to one.
The only open source and DRM free way to get games is by pirating them. That’s not Valve’s fault, that’s the fault of the current copyright system. It would be nice if the Steam client was open source but that’s also about all they could do. Banning DRM on Steam would just lead to big publishers using their own launchers exclusively and indie games don’t use DRM anyway. Let’s also not forget that Valve is contributing a lot to open source projects.
Valve pushed drms on the game industry, before they monopolized the market you used to buy the cd or install a game without the need of a useless proprietary launcher
this 1.63 could be 90% if it wasn’t for companies like valve but sure, let’s celebrate some useless proprietary app on the linux sub
Companies like valve, but not valve, they deserve criticism but not this one. They have worked and invested a lot in open source projects for compatibility with windows apps and graphics performance in general.
Since videogames are very popular nowadays, their work and active support is really valuable to attract and retain users.
Microsoft owns github and google run android. They have worked and invested a lot in open source projects except they do it only out of convenience and it’s just a fraction of what they actually do. Making proprietary software available for linux only extend companies reach.
Okay then, let’s not celebrate the main driving force behind gaming on Linux.
I would argue the main driving force behind gaming on Linux are these dev who publish their games for linux
https://libregamewiki.org/Main_Page
Right, because today’s Linux gaming landscape is dominated by titles like… uh… Kobo Deluxe?
By that definition there is no gaming on Linux.
I didn’t realize this was a FOSS only sub
Why? I’m really curious why you think that. Or what do you mean with this comment.
Steam policies are against everything linux stand for. It’s a closed source third party launcher where they rent games under DRM and steal all sort of data while doing so. Valve created a small monopoly in wich videogames makers are abducted in routing their games through their useless launcher to get some visibility. They also abducted people to install their proprietary app to play certain games.
This is going to be a surprise to you, but proprietary software is indeed allowed to exist on Linux.
Linux doesnt stand for anything. Something being foss just means it’s accessible.
Linux comes with a license, read that.
I’ve read it. Nothing prescribes a foss philosophy outside of Linux itself. Or for that matter a dickhead attitude to those who don’t subscribe to one.
The only open source and DRM free way to get games is by pirating them. That’s not Valve’s fault, that’s the fault of the current copyright system. It would be nice if the Steam client was open source but that’s also about all they could do. Banning DRM on Steam would just lead to big publishers using their own launchers exclusively and indie games don’t use DRM anyway. Let’s also not forget that Valve is contributing a lot to open source projects.
Are you sure you know what the source code is? There are plenty of foss games:
https://libregamewiki.org/Main_Page
Valve pushed drms on the game industry, before they monopolized the market you used to buy the cd or install a game without the need of a useless proprietary launcher