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Joined 2 years ago
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Cake day: October 7th, 2024

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  • Sorry that that happened to you! Unfortunately there are many people in lesbian communities that can be quite judgemental about such things.

    And some people just simply haven’t considered the difference between being attracted to and physical enjoyment derived from sex with somebody. Look at asexual people (who generally experience very limited or no sexual attraction) - some of them are having partners and enjoying sex, and it’s incorrect to say that they aren’t ace anymore because of that (although there has been some drama regarding this topic, go figure). Same in your case.

    I’d say saying you’re a lesbisn is absolutely fine - you’re the final arbiter of your own identity.



  • Yup, Nintendo in particular has a bad habit of just sitting on a bunch of old games, keeping them unavailable on modern system despite the fact that there’s clearly a market for it. And occasionally they’ll reach into their great big bag of classics, pull something out and say “we’ve done the bare minimum so you can run this on our current gen system (Switch), that will be 50 dollars for a 20 year old game”.



  • I’ve only played EA for less than 10 hours, but it was fun. It’s kind of a top-down Terraria. I put it down because I wanted to wait for some features from the next patch, which came out and delivered those features but then also promised some even more exciting features in the next patch and so on. Launch may be a good time to get back in since they didn’t announce an exciting post-launch roadmap yet.



  • I’ve played this briefly when it launched, but was annoyed that for people playing solo the map outside your bases fully resets every time you save and load, I’d prefer if the areas I cleared of the fog would stay cleared. I get that in a multiplayer setting it’s better to reset because then everyone has the same opportunities to get loot/xp, but my map-clearing goblin brain was disappointed.

    Unless they’ve changed it, but last I’ve heard there were no plans for that.

    Other than that it was a lot of fun already at EA launch, probably got even better by now.


  • Kinda sad that selecting “Other” on being a studen/educator precludes you from leaving any useful comments, as a recent graduate (but technically no longer a student) I still have some strong opinions on the subject, even if my response should probably be otherwise filtered out. Oh well.

    But it’s what others said - creating a real-world application that could be safely exposed to the internet is something that takes years of real-world experience which most professors don’t have. You can get a handle on creating pieces of the puzzle in Uni, but probably not the whole thing.



  • I’ve been trapped in a Fantasy Life i: The Girl Who Steals Time addiction ever since that came out. I’m a huge fan of the original 3DS game, but it was kinda forgotten by gaming history. And now we have a much bigger and more polished game for more platforms! For those who haven’t heard of it: it’s a bastard child of singleplayer Final Fantasy XIV and Animal Crossing. Very cute and cozy, mercilessly addicting, simulates the experience of having ADHD incredibly well.

    This is how it typically goes: you want new furniture for your house. You’re out of a specific kind of wood that’s needed, so you go to a place that has it. On the way there you see an NPC with a quest - some poor farmer is besieged by overgrown carrots, and wants you to kill 10 of them. Might as well, it’s only a slight detour. You kill the carrots, and then help yourself to some more crops on the farm, and get a rare carrot that you need to cook a dish to advance your Chef Life! Better get to that immediately, before you forget. You go back to town and cook the dish. You still don’t have that new furniture you set out to get.

    About the only thing I don’t like is that the story quests are less weird than the original game, everything else is a straight upgrade.