• Girdy@ttrpg.networkOP
    link
    fedilink
    arrow-up
    2
    ·
    21 hours ago

    I wasn’t sure whether to use Polygon’s title verbatim or take the risk of changing it - I think the interesting angle is that people are still talking about 4e.

    • Aielman15@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      20 hours ago

      4e has seen a resurgence among a huge segment of the playerbase that is unsatisfied with 5e’s shallowness.

      Although I reckon the vast majority of those have never actually played 4e, and only like the romanticization/nostalgic idea of how 4e played. Happens all the time with the gaming community, both tabletop and videogames.

      • Girdy@ttrpg.networkOP
        link
        fedilink
        arrow-up
        2
        ·
        12 hours ago

        I’ll admit - I always liked the concept of it. I read it as a game that tried to ensure that every character class had something/a role in combat (or conflict). That was clever. However, it didn’t always quite work. My first time through, I played a Warlord but with a too small group there wasn’t any real way I could help move, buff or otherwise help allies so I just felt like a naff fighter.