• mirshafie@europe.pub
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      10 days ago

      GTA 3, Vice City, San Andreas. Morrowind, Oblivion, Fallout 3 (yes), New Vegas. Elden Ring. Subnautica.

      Try making San Andreas linear and you would instantly destroy one of the best games ever made.

      • zaphod@sopuli.xyz
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        10 days ago

        On the other hand later GTAs didn’t embrace the open worlds for which the series is known. Once you start a mission the games turn extremely linear without giving the player options.

        • P1nkman@lemmy.world
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          10 days ago

          Very true! I remember in GTA3, some missions could be done in different ways, if you already knew what would happen.

    • 0x0@lemmy.zip
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      9 days ago

      OTOH, just drifting along the map and running into a total stranger who feels perfectly safe in trusting you to escort his daughter or something is kinda meh.
      I like open-world, but procedural anything, not so much.