14 crashed and burned until they brought in the A-Team to reboot it.
I’d say that had a much bigger impact on Dev cycle than a successful release on the first try with 7Remake.
If nothing else, successful releases produce more talented Devs, while failures burn them. And that gets us back to 15, which was an outright dumpster fire.
No remake is worth monopolizing square’s A team for ten years imo. We could have had 17 and 18 by now.
That’s more a consequence of the MMOs sucking up all the oxygen. Plus 15 being fumbled over and over again for nearly a decade.
But there’s no lack of talent. What SquareEnix lacks is vision and leadership.
Is it? 11 is on maintenance mode. 14 has its own devteam and they weren’t A-listers at the start.
14 crashed and burned until they brought in the A-Team to reboot it.
I’d say that had a much bigger impact on Dev cycle than a successful release on the first try with 7Remake.
If nothing else, successful releases produce more talented Devs, while failures burn them. And that gets us back to 15, which was an outright dumpster fire.